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If you would gain life, you gain that much life plus 1 instead.
{3}
Whenever you gain life, put a +1/+1 counter on target creature you control.
{4}
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Adventures in the Forgotten Realms
Cleric Class (AFR-006) - Adventures in the Forgotten Realms
- Regular price
- $ 0.00
If you would gain life, you gain that much life plus 1 instead.
{3}
Whenever you gain life, put a +1/+1 counter on target creature you control.
{4}
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
- Regular price
- $ 0.00
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Product Description
If you would gain life, you gain that much life plus 1 instead.
{3}
Whenever you gain life, put a +1/+1 counter on target creature you control.
{4}
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.