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Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Innistrad: Midnight Hunt
Village Watch (MID-165) - Innistrad: Midnight Hunt: (Double Faced Transform)
- Regular price
- $ 0.26
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
- Regular price
- $ 0.26
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Product Description
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
----------------------
Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)